1. Disable regens - cannoning on Breach at the moment is near impossible on normal walls - raiding regens is probably even harder. Until cannoning can be fixed, for next map, disable regens. This allows for more raiding and doesn't give factions the opportunity to be able to sit back all day and not worry about their base. 2. Fix cannoning - raiding is one of, if not the, most important part of factions. I refuse to call Breach a factions server until it gets fixed because it's a problem. 3. Remove the delay when opening keys - it's annoying having to wait, and you can't escape out of the key to quickly open it. 4. I'm not 100% about this, but remove stacked spawners. My reasoning for this is that people can easily make tiny boxes for mobs, making them near impossible to raid. 5. Prevent obbying/watering of spawners - allows for more raiding 6. Allow silking spawners in other territories - allows for more raiding 7. Fix /f top - it isn't displaying value correctly. 8. Enable the nether, but make it 2x smaller (6k x 6k) 9. Add /printer 10. Remove koth, and bring outpost back - Koth is usually dominated by the biggest faction at the scheduled times, whereas Outpost can give smaller factions a chance to compete. 11. Remove stacked armour on Red, or make all armour stacked. Not many people know, but stacks of Protection 4 are better to use than a few sets of OP gear, purely because it won't break. Add any more below, and give some feedback one ones you agree/disagree with.